Followup to 802fb3b194
We should not hide the replies count if there is only 1 participant
for a thread, because this makes it look like the last reply is the
only reply.
This introduces a PLATFORM_KEY_MODIFIER const that
can be used both client and server side, to determine
whether we should be using the Meta or Ctrl key based
on whether the user is on Windows/Linux or Mac.
Why this change?
Before this commit, there is a chance that we will transition the user
to a different route if the chat thread component has been destroyed
prior to the request for fetching messasges in a chat thread returning.
This commit makes it such that we simply ignore the request if the chat
thread component has been destroyed.
We believe this is the cause of the flaky system tests in plugins/chat/spec/system/navigation_spec.rb
which we've been seeing on CI.
Why this change?
`Faker::Lorem.paragraph` generates a differrent length of string
every time. When a string happens to be long, it can change the UI
across system test runs making it harder to reason about our system
tests across multiple runs since the state is never really consistent.
We will just generate a paragraph with a fixed length going forward so
that the UI remains consistent. This should make certain tests which
relies on the UI being in a certain state to become less flaky.
Why this change?
This change ensures that we scroll to the top of the message when
hovering over a message to ensure that the message actions container
that appears on hover is not hidden in the chat drawer when the content
of the chat message is long.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
Why this change?
In CI, we know we're clicking a link to a chat channel's threads list.
However, the threads list is not loaded and we want to add more
assertions here to try and figure out why. By asserting for the current
URL, we will at least know that the transition to the URL is successful.
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Without this fix, the following error is raised:
```
ActiveRecord::StatementInvalid:
PG::SyntaxError: ERROR: syntax error at or near ")"
LINE 4: WHERE thread_id IN ()
```
Why this change?
Chat system tests that opens the message actions on mobile have been
flaky on our CI. Those system test usually fails when the message
actions do not show up as expected causing subsequent actions to fail.
In the case of the `Reply to message - channel - mobile when the message has an existing thread replies to the existing thread`
system test, failure screenshot shows that we ended up navigating to the
thread instead of opening the message actions button. To understand why
this happens, we first need to understand that by default Capybara clicks
on the centre of an element. Also, we need to note that the HTML structure of
a chat message is like so:
```
<div class="chat-message-container">
<div class="chat-message">
<div class="chat-message-avatar" />
<div class="chat-message-content" />
<div class="chat-message-thread-indicator" />
</div>
</div>
```
Since `PageObjects::Pages::ChatChannel#expand_message_actions_mobile`
attempts to click on the `.chat-message-contaier`, there is a
possibility that the center of that element is the
`.chat-message-thread-indicator` element which would explain why we
navigated to the thread list instead of opening up the message actions.
This is possible because the content of the original chat message as
well as the message excerpt in the thread is randomly generated where the
length of the message and how the text wraps on mobile can affect the
height of the `.chat-message-content` element as thus its position in
the `.chat-message-container` element. In most cases, the middle of the
`.chat-message-container` happens to be the `.chat-message-content`
which is why this test "flakes" sometimes.
What is the solution?
Instead of clicking on the `.chat-message-container`, we be more
specific and click on the `.chat-message-content` element instead.
* UX: make timestamp font size smaller
* UX: participants use copy instead of avatar
* FIX: Move thread participant count into i18n
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
* DEV: Fix flaky thread nav spec
When we transitioned from the chat thread panel under some conditions
the request for the thread would come back and realise the component
was destroyed, which was trying to do a transition to the channel
itself.
Now we check for the previous route here too and transition to the
correct route.
* DEV: Fix chat transcript spec relying on animation
The on-animation-end modifier is not reliable in system specs
because it fires instantly (we have disabled capybara animations)
so the showCopySuccess boolean can be mutated back to false straight
away.
Better to have a separate boolean tracked with a data-attr that we
can reliably inspect in the system spec.
Why this change?
By ensuring the reset happens in an `ensure` code block, we ensure that
the code will always be run even if code fails or an error is raised.
This helps to prevent leaking custom network condition states and
improves the stability of our system tests.
- Inline mentions on posts
- Inline mentions on chat messages
- The user autocomplete for the composer
- The user autocomplete for chat
- The chat section of the sidebar
Ember 4.x will be removing the 'named outlet' feature, which were previously relying on to render modal 'controllers' and their associated templates. This commit updates the modal.show API to accept a component class, and also introduces a declarative API which can be used by including the <DModal component directly in your template.
For more information on the API design, and conversion instructions from the current API, see these Meta topics:
DModal API: https://meta.discourse.org/t/268304
Conversion: https://meta.discourse.org/t/268057
This fixes a longstanding TODO to move the contents of the
UpdateUserCountsForChannels job to the ensure_consistency!
method of Chat::Channel, which runs every 15 mins as part of
periodical updates.
This commit also addresses the performance issue of the original,
where we would fetch all channels and do an individual query to
get the count and update the count of each one. Now we do it all
in one query, and only publish the changed channels to the UI.
Followup to 3f1024de76
The ActiveModel::Types.register(:array) call for chat was
called too late in the Zeitwerk load order in production,
causing this error:
> `lookup': Unknown type :array (ArgumentError)
> raise ArgumentError, "Unknown type #{symbol.inspect}"
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
We need to load the type and register it manually before the rest
of the chat files are loaded via the engine and Zeitwerk.
This will be used when we move the channel creation for DMs
to happen when we first send a message in a DM channel to avoid
a double-request. For now we can just have a new API endpoint
for creating this that the existing frontend code can use,
that uses the new service pattern.
This also uses the new policy pattern for services where the policy
can be defined in a class so a more dynamic reason for the policy
failing can be sent to the controller.
Co-authored-by: Loïc Guitaut <loic@discourse.org>
This has been flagged by our internal system as well and has been
failing on CI. Skip this for now to improve the stability of our system
test runs while we figure out why it is flaky.
Enabling/Disabling threading has been possible through command line until now. This commit introduces two new UIs:
- When creating a channel, it will be available once the category has been selected
- On the settings page of a channel for admins
Whenever a user opens a channel or marks it read, we now
update the last_viewed_at datetime for that channel membership
record. This is so we will be able to show thread unread indicators
in the channel sidebar that clear independently of the main thread
unread indicators. This unread functionality will follow in another
PR.
Addressing TODO about using chatApi in the ChatChannel model,
but since it's a model we cannot easily use the chatApi service.
The model function is only called in one place so we may as well
just move the call there since the component can use chatApi
Followup to c6b43ce68b
We can just use the rich excerpt everywhere since we know
we don't need text_entities -- that introduced security issues
just to fix a spec.
Introduced in cec68b3e2c,
this is flaky because if you click the back button before
the route is fully transitioned to the loaded thread,
we end up going to the history _before_ the thread list,
which ends up being the channel.
We need to make sure that everything is loaded for the
thread first, meaning the skeleton is not there.
Also exclude some noise from the capybara logs (image load failures)
Followup to 1526d1f97d
This commit fixes an N1 for mentions/user status
when querying chat threads. This only happened if
any of the thread OMs had mentions.
* FEATURE: Sort thread list by unread threads first
This commit changes the thread list to show the threads that
have unread messages at the top of the list sorted by the
last reply date + time, then all other threads sorted by
last reply date + time.
This also fixes some issues by removing the last_reply
relationship on the thread, which did not work for complex
querying scenarios because its order would be discarded.
* FIX: Various fixes for thread list loading
* Use the channel.threadsManager and find the channel first rather
than use activeChannel in the threads manager, otherwise we may
be looking at differenct channels.
* Look at threadsManager directly instead of storing result for threads
list otherwise it can get out of sync because of replace: true in
other places we are loading threads into the store.
* Fix sorting for thread.last_reply, needed a resort.
When clicking back from a thread, we want to either go back to the
channel if the thread was opened from an indicator, or to the thread
list if we opened it from there. Since ember doesn't give a nice way
to get the previous route, we need to store this ourselves. We only
do this on mobile, on desktop we just follow existing behaviour.
Also implements a chat router history.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Updates the interface for implementing summarization strategies and adds a cache layer to summarize topics once.
The cache stores the final summary and each chunk used to build it, which will be useful when we have to extend or rebuild it.
Cater for polls that can have multiple votes per user.
This fixes an older UserMerge and migration which was intended to
de-duplicate poll votes but did not account for "multiple" type polls.
This small patch registers a new `ActiveModel` type: `array`.
It will split a string on `,` to create a new array. If the value is
already an array, nothing will happen and for all other types, it will
wrap the value in an array.
Here’s an example on an existing contract:
```ruby
attribute :target_usernames
before_validation do
self.target_usernames =
(
if target_usernames.is_a?(String)
target_usernames.split(",")
else
target_usernames
end
)
end
# can be rewritten as:
attribute :target_usernames, :array
```
- gridified the thread message indicator, alleviating some problems with positioning and overflow
participant avatars will overlap/smush on smaller size and mobile
- the excerpt went from 3 > 2 lines of wrapping on smaller size, still 1 line on large size
- dropped the copy of "last reply"
- fixed wrong line height
- moved the "x replies" over to the right near the participants, as that makes more sense
- using a bubble to indicate other participants, instead of copy
This PR introduces the @container query, which is experimental. Nothing will break when it's being viewed in a not-supported browser, but it will be less elegant.
To export chat messages, go to `/admin/plugins/chat` and click the Create export
button in the _Export chat messages_ section. You'll receive a direct message
when the export is finished.
Currently, this exports all messages from the last 6 months, but not more than
10000 messages.
This exports all chat messages, including messages from private channels and
users' direct conversations. This also exports messages that were deleted.
This should prevent the message to show as active on mobile when making a touch to start scrolling.
This commit also makes naming of touch lifecycle functions coherent.
We had a bug in this code recently, sometimes users saw weird notifications
like:
User mentioned all_mentioned_user_ids in the help chat channel
We fixed that bug in b85d057.
This refactoring is a follow-up to that fix. As that bug showed, it’s quite easy
to introduce a key that may end up being sent to the `NotifyMentioned` job,
which can lead to such weird notifications. This refactoring makes sure that
the `to_notify` hash contains only IDs of users that should be notified about
mentions.
This PR adds a new parameter to fetch chat messages: `target_date`.
It can be used to fetch messages by a specific date string. Note that it does not need to be the `created_at` date of an existing message, it can be any date. Similar to `target_message_id`, it retrieves an array of past and future messages following the query limits.
This commit adds an aria-label attribute to cooked hashtags using
the post/chat message decorateCooked functionality. I have just used
the inner content of the hashtag (the tag/category/channel name) for
the label -- we can reexamine at some point if we want something
different like "Link to dev category" or something, but from what I
can tell things like Twitter don't even have aria-labels for hashtags
so the text would be read out directly.
This commit also refactors any ruby specs checking the HTML of hashtags
to use rspec-html-matchers which is far clearer than having to maintain
the HTML structure in a HEREDOC for comparison, and gives better spec
failures.
c.f. https://meta.discourse.org/t/hashtags-are-getting-a-makeover/248866/23?u=martin
https://meta.discourse.org/t/markdown-preview-and-result-differ/263878
The result of this markdown had different results in the composer preview and the post. This is solved by updating Loofah to the latest version and using html5 fragments like our user had reported. While the change was only needed in cooked_post_processor.rb for this fix, other areas also had to be updated due to various side effects.
- Moves `<ChatMessageInfo />` to `<Chat::Message::Info />`
- Moves `<ChatMessageAvatar />` to `<Chat::Message::Avatar />`
- Moves `<ChatMessageLeftGutter />` to `<Chat::Message::LeftGutter />`, adds tests
- Creates `<Chat::Message::Error />`
- Creates `<Chat::Message::MentionWarning />`, adds tests and a styleguide
- Creates a model for ChatMessageMentionWarning, adds fabricator for it
- Keeps the enter/leave viewport logic inside the `<ChatMessage />` component instead of bubbling it to the channel and thread components
- Adds a scale animation when clicking a reaction
- Creates `chat/later-fn` modifier which accepts a function and a delay. It allows to call a function Xms after a component has been inserted, it's useful for animations.
- Moves css code out of chat-message into relevant files
- Deletes unused code
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Previously this was defining methods like `UserOption#never?`, `UserOption#all_new?`, `UserOption#dm_and_mentions?`. Now they will be prefixed like `UserOption#chat_header_indicator_never?`
The layout was broken for messages replying to another message in non threaded channels.
This commit also refactors the chat-message-test to use fabricators.
Unfortunately, Discourse's `UserOption` model is not currently autoloaded. That means that modifying it via a `reloadable_patch` will try to apply the changes repeatedly. Normally this doesn't matter since the changes are idempotent. However, introducing ActiveRecord enums is not idempotent - they raise an error if the same enum already exists on the model. This commit adds a check to avoid hitting this 'duplicate definition' error.
Reproduced
```
rails runner 'Rails.application.reloader.reload!'
```
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
This method is a huge footgun in production, since it calls
the Redis KEYS command. From the Redis documentation at
https://redis.io/commands/keys/:
> Warning: consider KEYS as a command that should only be used in
production environments with extreme care. It may ruin performance when
it is executed against large databases. This command is intended for
debugging and special operations, such as changing your keyspace layout.
Don't use KEYS in your regular application code.
Since we were only using `delete_prefixed` in specs (now that we
removed the usage in production in 24ec06ff85)
we can remove this and instead rely on `use_redis_snapshotting` on the
particular tests that need this kind of clearing functionality.
This commit adds a tracking dropdown to each individual thread, similar to topics,
that allows the user to change the notification level for a thread manually. Previously
the user had to reply to a thread to track it and see unread indicators.
Since the user can now manually track threads, the thread index has also been changed
to only show threads that the user is a member of, rather than threads that they had sent
messages in.
Unread indicators also respect the notification level -- Normal level thread tracking
will not show unread indicators in the UI when new messages are sent in the thread.
Why is this change required?
When a site is newly setup and a user has just been created, the
categories and tags sections are hidden from the user. This happens
because the admin has not configured the `default_navigation_menu_categories` or
`default_navigation_menu_tags` site settings. When the categories and tags
sections are hidden from the user, the sidebar looks extremely bare and
does not create a good experience.
What is being change?
In this commit, we're changing the logic such that the site's top
categories and tags are displayed if the user does not have any
categories/tags configured in each respective section. The only
regression introduced in this change is that the categories and tags
section can no longer be hidden as a result. However, we have plans to
address this in the future by allowing sidebar sections to be configured
to be hidden by each individual user.
The events leading to this mistake are unclear but we decided few months ago to make direct messages NOT flaggable and even wrote a spec for this, when we actually support flagging of direct messages.
This commit ensures it will show for direct messages channels and inverses the existing spec.
https://meta.discourse.org/t/updating-our-initializer-naming-patterns/241919
For historical reasons, Discourse has different initializers conventions than standard Ember:
```
| Ember | Discourse | |
| initializers | pre-initializers | runs once per app load |
| instance-initializers | (api-)initializers | runs once per app boot |
```
In addition, the arguments to the initialize function is different – Ember initializers get either the `Application` or `ApplicationInstance` as the only argument, but the "Discourse style" gets an extra container argument preceding that.
This is confusing, but it also causes problems with Ember addons, which expects the standard naming and argument conventions:
1. Typically, V1 addons will define their (app, instance) initializers in the `addon/(instance-)initializers/*`, which appears as `ember-some-addon-package-name/(instance-)initializers/*` in the require registry.
2. Just having those modules defined isn't supposed to do anything, so typically they also re-export them in `app/(instance-)initializers/*`, which gets merged into `discourse/(instance-)initializers/*` in the require registry.
3. The `ember-cli-load-initializers` package supplies a function called `loadInitializers`, which typically gets called in `app.js` to load the initializers according to the conventions above. Since we don't follow the same conventions, we can't use this function and instead have custom code in `app.js`, loosely based on official version but attempts to account for the different conventions.
The custom code that loads initializers is written with Discourse core and plug-ins/themes in mind, but does not take into account the fact that addons can also bring initializers, which causes the following problems:
* It does not check for the `discourse/` module prefix, so initializers in the `addon/` folders (point 1 above) get picked up as well. This means the initializer code is probably registered twice (once from the `addon/` folder, once from the `app/` re-export). This either causes a dev mode assertion (if they have the same name) or causes the code to run twice (if they have different names somehow).
* In modern Ember blueprints, it is customary to omit the `"name"` of the initializer since `ember-cli-load-initializers` can infer it from the module name. Our custom code does not do this and causes a dev mode assertion instead.
* It runs what then addon intends to be application initializers as instance initializers due to the naming difference. There is at least one known case of this where the `ember-export-application-global` application initialize is currently incorrectly registered as an instance initializer. (It happens to not use the `/addon` folder convention and explicitly names the initializer, so it does not trigger the previous error scenarios.)
* It runs the initializers with the wrong arguments. If all the addon initializer does is lookup stuff from the container, it happens to work, otherwise... ???
* It does not check for the `/instance-initializers/` module path so any instance initializers introduced by addons are silently ignored.
These issues were discovered when trying to install an addon that brings an application initializer in #22023.
To resolve these issues, this commit:
* Migrates Discourse core to use the standard Ember conventions – both in the naming and the arguments of the initialize function
* Updates the custom code for loading initializers:
* For Discourse core, it essentially does the same thing as `ember-cli-load-initializers`
* For plugins and themes, it preserves the existing Discourse conventions and semantics (to be revisited at a later time)
This ensures that going forward, Ember addons will function correctly.
This commit fixes the selection of message in threads and also applies various refactorings
- improves specs and especially page objects/components
- makes the channel/thread panes responsible of the state
- adds an animationend modifier
- continues to follow the logic of "state" should be displayed as data attributes on component by having a new `data-selected` attribute on chat messages
When merging users, polls may error out if the source and target users have both voted on the same poll before. 😢
There is no constraint on the `poll_votes` table either to support this. Ideally a composite primary key can be used `(poll_id, user_id)`, but alas there is no support yet, which is probably why it wasn't created in the first place.
This fix ensures that merging is successful by only keeping the target poll votes if duplicates exist.
This fix also runs a migration on older poll votes where failed merges would have caused a single user to have voted twice on a single poll. e.g. this weird edge case
This commit adds the initial part of thread indicator improvements:
* Show the reply count, last reply date and excerpt,
and the participants of the thread's avatars and
count of additional participants
* Add a participants component for the thread that
can be reused for the list
* Add a query class to get the thread participants
* Live update the thread indicator more consistently
with the last reply and participant details
image image
In subsequent PRs we will cache the participants since
they do not change often, and improve the thread list
further with participants.
This commit also adds a showPresence boolean (default
true) to ChatUserAvatar, since we don't want to show the
online indicator for thread participants.
---------
Co-authored-by: chapoi <charlie@discourse.org>
Since we created user_chat_thread_memberships in
cc2570f we haven't
yet backfilled it for users who previously sent a message in
in threads -- this migration creates the UserChatThreadMemberships
needed for those threads, making sure the last read message id
is accurate for those participants.
* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
In early 2015, the poll plugin was writing its data to custom fields on
the post containing the poll. It was later changed to have dedicated SQL
tables and the polls were migrated but we forgot to clean the existing
data.
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
This is actually making things more sluggish than necessary. If any perf issue happen out of this they should be handled in the consequences of the resizing, not the resizing itself.
Currently navigating a long topic and then opening chat would cause the view to be scrolled to the bottom. Using `scrollTop` here ensures we correctly scroll to top.
This had been incorrectly moved into `deactivate` during another change.
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.
* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.
* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.
* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.
* FIX: prevents skip-link to be selected on press
* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.
* UI: adds spacing between last message and composer
* UI: makes backdrop less dark
* FIX: makes events passive on long-press modifier
We have been struggling a lot on this lately as it's almost impossible to write a decent test for this.
The important things which need to happen:
- fetch the unread/mention state and last message bus channel ids of each chat channels
- stop all subscriptions
- restart global chat subscriptions
- update channels with new state and ensure the message bus ids are updated
- restart subscriptions of each chat channel
As a followup we need to start implementing a standard way to query for a resource state. Something similar to: `/channels/tracking` and `/channels/:id/tracking`
Each of these endpoints would return a state similar to:
```json
{
tracking: { ... },
message_bus_ids: { ... }
}