Navigating to a route such as `/users`, you may get redirected to `/login`. Previously, if you go then route to `/users` again the URL will end up showing `/users` after the second redirect. This only happened in `UrlUpdateStrategy="eager"`. This is now fixed so after the second redirect, the URL shows the correct page.
Fixes#27116
PR Close#27523
This option means guards and resolvers will ignore changes to matrix parameters. Guards and resolvers will be rerun when the path changes, when path parameters change, or when query parameters change.
The primary use case for such a mode is when updating the UI and getting the URL to be in sync with local changes. For example, if displaying a sortable table, changing the sort direction is often handled by the table itself. But you would want to update the URL to be in sync with what's being displayed to the user. As long as the table sort direction is stored as a matrix parameter, you can use this option to update the URL without causing the overhead of re-running guards and resolvers.
Related to #26861#18253
PR Close#27464
This option means guards and resolvers will ignore changes to optional
parameters such as query and matrix params. When the path or any path
params change, guards and resolvers will be run
Related to discussion in #18253
FW-560 #resolve
PR Close#26861
* Removed `andObservable` helper function in favor of inline implementation
* Flow `boolean | UrlTree` through guards check
* Add tests to verify behavior of `checkGuards` function flowing `UrlTree` properly
PR Close#26521
* If all guards return `true`, operator returns `true`
* `false` and `UrlTree` are now both valid returns from a guard
* Both these values wait for higher priority guards to resolve
* Highest priority `false` or `UrlTree` value will be returned
PR Close#26478
* Pull out `activateRoutes` into new operator
* Add `asyncTap` operator
* Use `asyncTap` operator for router hooks and remove corresponding abstracted operators
* Clean up formatting
* Minor performance improvements
PR Close#25740
This is a major refactor of how the router previously worked. There are a couple major advantages of this refactor, and future work will be built on top of it.
First, we will no longer have multiple navigations running at the same time. Previously, a new navigation wouldn't cause the old navigation to be cancelled and cleaned up. Instead, multiple navigations could be going at once, and we imperatively checked that we were operating on the most current `router.navigationId` as we progressed through the Observable streams. This had some major faults, the biggest of which was async races where an ongoing async action could result in a redirect once the async action completed, but there was no way to guarantee there weren't also other redirects that would be queued up by other async actions. After this refactor, there's a single Observable stream that will get cleaned up each time a new navigation is requested.
Additionally, the individual pieces of routing have been pulled out into their own operators. While this was needed in order to create one continuous stream, it also will allow future improvements to the testing APIs as things such as Guards or Resolvers should now be able to be tested in much more isolation.
* Add the new `router.transitions` observable of the new `NavigationTransition` type to contain the transition information
* Update `router.navigations` to pipe off of `router.transitions`
* Re-write navigation Observable flow to a single configured stream
* Refactor `switchMap` instead of the previous `mergeMap` to ensure new navigations cause a cancellation and cleanup of already running navigations
* Wire in existing error and cancellation logic so cancellation matches previous behavior
PR Close#25740
* Pull out `activateRoutes` into new operator
* Add `asyncTap` operator
* Use `asyncTap` operator for router hooks and remove corresponding abstracted operators
* Clean up formatting
* Minor performance improvements
PR Close#25740
This is a major refactor of how the router previously worked. There are a couple major advantages of this refactor, and future work will be built on top of it.
First, we will no longer have multiple navigations running at the same time. Previously, a new navigation wouldn't cause the old navigation to be cancelled and cleaned up. Instead, multiple navigations could be going at once, and we imperatively checked that we were operating on the most current `router.navigationId` as we progressed through the Observable streams. This had some major faults, the biggest of which was async races where an ongoing async action could result in a redirect once the async action completed, but there was no way to guarantee there weren't also other redirects that would be queued up by other async actions. After this refactor, there's a single Observable stream that will get cleaned up each time a new navigation is requested.
Additionally, the individual pieces of routing have been pulled out into their own operators. While this was needed in order to create one continuous stream, it also will allow future improvements to the testing APIs as things such as Guards or Resolvers should now be able to be tested in much more isolation.
* Add the new `router.transitions` observable of the new `NavigationTransition` type to contain the transition information
* Update `router.navigations` to pipe off of `router.transitions`
* Re-write navigation Observable flow to a single configured stream
* Refactor `switchMap` instead of the previous `mergeMap` to ensure new navigations cause a cancellation and cleanup of already running navigations
* Wire in existing error and cancellation logic so cancellation matches previous behavior
PR Close#25740