This changes the thread header positioning of the
unread indicator to match the designs based on the route:
1. When the channel is open, show the indicator of # unread
threads with the icon
2. When the threads list is open, show no indicator since
you are on the list and can see which threads are unread
3. When a single thread is open, show the unread threads
indicator along with a left < back button, with a label
to show that this goes back to ongoing discussions
Drawer changes to come in another PR.
* Moved the settings cog from thread list to thread and
put it in a new header component
* Remove thread original message component, no longer needed
and the list item and thread indicator styles/content
will be quite different
* Start adding content (unread indicator etc.) to the thread
list item and changing structure to be more like designs
* Serialize the last thread reply when opening the thread index,
show in list and update with message bus
- Improves styleguide support
- Adds toggle color scheme to styleguide
- Adds properties mutators to styleguide
- Attempts to quit a session as soon as done with it in system specs, this should at least free resources faster
- Refactors fabricators to simplify them
- Adds more fabricators (uploads for example)
- Starts implementing components pattern in system specs
- Uses Chat::Message creator to create messages in system specs, this should help to have more real specs as the side effects should now happen
This commit adds an initial thread list UI. There are several limitations
with this that will be addressed in future PRs:
* There is no MessageBus reactivity, so e.g. if someone edits the original
message of the thread it will not be reflected in the list. However if
the thread title is updated the original message indicator will be updated.
* There is no unread functionality for threads in the list, if new messages
come into the thread there is no indicator in the UI.
* There is no unread indicator on the actual button to open the thread list.
* No pagination.
In saying that, this is the functionality so far:
* We show a list of the 50 threads that the user has most recently participated
in (i.e. sent a message) for the channel in descending order.
* Each thread we show a rich excerpt, the title, and the user who is the OM creator.
* The title is editable by staff and by the OM creator.
* Thread indicators show a title. We also replace emojis in the titles.
* Thread list works in the drawer/mobile.
This pull request is a full overhaul of the chat-composer and contains various improvements to the thread panel. They have been grouped in the same PR as lots of improvements/fixes to the thread panel needed an improved composer. This is meant as a first step.
### New features included in this PR
- A resizable side panel
- A clear dropzone area for uploads
- A simplified design for image uploads, this is only a first step towards more redesign of this area in the future
### Notable fixes in this PR
- Correct placeholder in thread panel
- Allows to edit the last message of a thread with arrow up
- Correctly focus composer when replying to a message
- The reply indicator is added instantly in the channel when starting a thread
- Prevents a large variety of bug where the composer could bug and prevent sending message or would clear your input while it has content
### Technical notes
To achieve this PR, three important changes have been made:
- `<ChatComposer>` has been fully rewritten and is now a glimmer component
- The chat composer now takes a `ChatMessage` as input which can directly be used in other operations, it simplifies a lot of logic as we are always working a with a `ChatMessage`
- `TextareaInteractor` has been created to wrap the existing `TextareaTextManipulation` mixin, it will make future migrations easier and allow us to have a less polluted `<ChatComposer>`
Note ".chat-live-pane" has been renamed ".chat-channel"
Design for upload dropzone is from @chapoi
This commit introduces a new thread indicator for channels with `threading_enabled`
set to true and the `enable_exp` site setting set to true. In addition, in the main channel
stream we now hide all messages that are linked to threads except for the original message,
disabling the concept of an "echo mode" for now, we may revisit this in future. We also
remove the jigsaw puzzle "Open Thread" button for message actions, since the thread
indicator can just be used instead.
This also stops the `Chat::Publisher` from sending any messages related to chat
messages that are linked to a thread, unless that chat message is the OM of the
thread. A subsequent PR will link up all MessageBus events within the thread panel,
and for the message indicators.
Another subsequent PR will add the excerpt of the latest message in each thread,
as well as the avatars of the users messaging in the thread.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- clicking empty area on the header will toggle collapse/expand it
- applies a background on hover of the channel title
- active state for small buttons
- the back button now has the correct icon color when hovered
- adds missing focus state for heade buttons icons
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.
There are now several new classes and concepts:
* ChatMessageInteractor - This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.
The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.
This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
The translation key is built using the name of the reviewable as it was
defined in Ruby. The chat plugin uses the `Chat` namespace and defines
`Chat::ReviewableMessage`. This was then transformed to
`chat::reviewable_message`, but it should be `chat_reviewable_message`
to resemble the other translation keys.
This commit adds a keyboard shortcut (Shift+ESC) for chat which marks all
of the chat channels that the user is currently a following member of as read,
updating their `last_read_message_id`. This is done via a new service.
It also includes some refactors and controller changes:
* The old mark message read route from `ChatController` is now supplanted
by the `Chat::Api::ReadsController#update` route.
* The new controller can handle either marking a single or all messages read,
and uses the correct service based on the route and params.
* The `UpdateUserLastRead` service is now used (it wasn't before), and has been slightly
updated to just use the guardian user ID.
There are many situations that may cause users to lose permission to
send messages in a chat channel. Until now we have relied on security
checks in `Chat::ChatChannelFetcher` to remove channels which the
user may have a `UserChatChannelMembership` record for but which
they do not have access to.
This commit takes a more proactive approach. Now any of these following
`DiscourseEvent` triggers may cause `UserChatChannelMembership`
records to be deleted:
* `category_updated` - Permissions of the category changed
(i.e. CategoryGroup records changed)
* `user_removed_from_group` - Means the user may not be able to access the
channel based on `GroupUser` or also `chat_allowed_groups`
* `site_setting_changed` - The `chat_allowed_groups` was updated, some
users may no longer be in groups that can access chat.
* `group_destroyed` - Means the user may not be able to access the
channel based on `GroupUser` or also `chat_allowed_groups`
All of these are handled in a distinct service run in a background
job. Users removed are logged via `StaffActionLog` and then we
publish messages on a per-channel basis to users who had their
memberships deleted.
When the user has a channel they are kicked from open, we show
a dialog saying "You no longer have access to this channel".
When they click OK we redirect them either:
* To their first other public channel, if they have any followed
* The chat browse page if they don't
This is to save on tons of requests from kicked out users getting messages
from other channels.
When the user does not have the kicked channel open, we can just
silently yoink it out of their sidebar and turn off subscriptions.
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This commit allows the user to set their preference vis-a-vis
the chat icon in the header of the page. There are three options:
- All New (default) - This maintains the existing behaviour where
all new messages in the channel show a blue dot on the icon
- Direct Messages and Mentions - Only show the green dot on the
icon when you are directly messaged or mentioned, the blue dot
is never shown
- Never - Never show any dot on the chat icon, for those who
want tractor-beam-laser-focus
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
Whenever we create a chat message that is `in_reply_to` another
message, we want to lazily populate the thread record for the
message chain.
If there is no thread yet for the root message in the reply chain,
we create a new thread with the appropriate details, and use that
thread ID for every message in the chain that does not yet have
a thread ID.
* Root message (ID 1) - no thread ID
* Message (ID 2, in_reply_to 1) - no thread ID
* When I as a user create a message in reply to ID 2, we create a thread and apply it to ID 1, ID 2, and the new message
If there is a thread for the root message in the reply chain, we
do not create one, and use the thread ID for the newly created chat
message.
* Root message (ID 1) - thread ID 700
* Message (ID 2, in_reply_to 1) - thread ID 700
* When I as a user create a message in reply to ID 2, we use the existing thread ID 700 for the new message
We also support passing in the `thread_id` to `ChatMessageCreator`,
which will be used when replying to a message that is already part of
a thread, and we validate whether that `thread_id` is okay in the context
of the channel and also the reply chain.
This work is always done, regardless of channel `thread_enabled` settings
or the `enable_experimental_chat_threaded_discussions` site setting.
This commit does not include a large data migration to backfill threads for
all existing reply chains, its unnecessary to do this so early in the project,
we can do this later if necessary.
This commit also includes thread considerations in the `MessageMover` class:
* If the original message and N other messages of a thread is moved,
the remaining messages in the thread have a new thread created in
the old channel and are moved to it.
* The reply chain is not preserved for moved messages, so new threads are
not created in the destination channel.
In addition to this, I added a fix to also clear the `in_reply_to_id` of messages
in the old channel which are moved out of that channel for data cleanliness.
This commit introduces the ability to edit the channel
slug from the About tab for the chat channel when the user
is admin. Similar to the create channel modal functionality
introduced in 641e94f, if
the slug is left empty then we autogenerate a slug based
on the channel name, and if the user just changes the slug
manually we use that instead.
We do not do any link remapping or anything else of the
sort, when the category slug is changed that does not happen
either.
Only allow maximum of `50_000` characters for chat drafts. A hidden `max_chat_draft_length` setting can control this limit. A migration is also provided to delete any abusive draft in the database.
The number of drafts loaded on current user has also been limited and ordered by most recent update.
Note that spec files moved are not directly related to the fix.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Régis Hanol <regis@hanol.fr>
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.
This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
We refer to the channel name rather than title elsewhere
(including the new channel modal), so we should be consistent.
Title is an internal abstraction, since DM channels cannot have
names (currently).
Also change the name field on channel edit to a input type="text"
rather than a textarea, since we don't want a huge input here.
If the enable_experimental_hashtag_autocomplete setting is
enabled, then we should autolink hashtag references to the
archived channels (e.g. #blah::channel) for a nicer UX, and
just show the channel name if not (since doing #channelName
can lead to weird inconsistent results).